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“Oscar’s Grind” is the nickname given to a gambling strategy popularized by Allan Wilson in the mid-1960s. It’s almost exclusively employed to even-money binary propositions, such as the reverse of a coin or, in the context of sport gambling, covering the spread.
It’s similar to the D’Alembert System, to some extent, but whereas D’Alembert raises bet size following a loss, Oscar’s Grind aims to capitalize on winning streaks by upping bet size after a win (while waiting out losing streaks).
Belowwe describe how Oscar’s Grind operates and why it doesn’t really work in real life.
How Can Oscar’s Grind Operate?
Oscar’s Grind divides betting into”sessions” and”units” Every semester starts with a one-unit bet and finishes when the bettor has attained a one-unit profit.
For many people, using real dollar amounts makes it a lot easier to comprehend.
Pretend that your”unit” is $100. Each of your sessions will begin with a $100 wager. It will end just once you’ve got a $100 profit.
For mathematical simplicity, pretend there is no juice when betting against the spread (“ATS”), and that winning a $100 ATS bet is going to lead to a $100 profit. (In reality, it ends in a $90.91 profit with the standard -110 odds in impact.)
In the event you win your first bet of $100, you have attained the sought-after $100 gain and a new session begins.
In the event that you lose your initial $100 wager, Oscar’s Grind dictates which you continue to wager $100 (a.k.a. one unit) until you win a wager. When you (finally ) win a bet, the bet size doubles to $200. It stays $200 until :
You lose again, at which point it increases by a different unit (to $300), or
Betting a lesser amount could potentially result in a $100 profit.
Again, using examples will make this easier to comprehend.

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