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“Oscar’s Grind” is the nickname given to a betting system popularized by Allan Wilson from the mid-1960s. It’s almost exclusively employed to even-money binary propositions, such as the reverse of a coin or, in the context of sport gambling, covering the spread.
It’s like the D’Alembert System, to some extent, however whereas D’Alembert increases bet size after a loss, Oscar’s Grind intends to capitalize on winning streaks by upping bet size following a win (while waiting out losing streaks).
Below, we explain how Oscar’s Grind operates and why it does not really work in real life.
How Can Oscar’s Grind Operate?
Oscar’s Grind divides gaming into”sessions” and”units.” Every semester begins with a one-unit bet and ends when the bettor has attained a one-unit profit.
For many people, using real dollar amounts makes it a lot easier to comprehend.
Pretend that your”unit” is $100. Each of your sessions will begin with a $100 wager. It will end just once you’ve got a $100 gain.
For mathematical ease, pretend there is no juice when betting against the spread (“ATS”), and that winning a $100 ATS wager is going to lead to a $100 gain. (Actually, it results in a $90.91 profit with the standard -110 odds in effect.)
In the event that you win your first bet of $100, you have attained the sought-after $100 profit along with also a brand new session starts.
In the event you lose your first $100 bet, Oscar’s Grind dictates which you continue to bet $100 (a.k.a. one unit) until you win a bet. When you (eventually) win a wager, the bet size doubles to $200. It remains $200 until :
You lose again, at which time it raises by a different unit (to $300), or
Betting a lesser sum could potentially lead to a $100 profit.
Again, using illustrations will make this simpler to understand.

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