“Oscar’s Grind” is the nickname given to a betting strategy popularized by Allan Wilson in the mid-1960s. It’s almost exclusively employed to even-money binary propositions, such as the reverse of a coin or, in the context of sports gambling, covering the spread.
It’s like the D’Alembert System, to some extent, but whereas D’Alembert increases bet size following a reduction, Oscar’s Grind intends to capitalize on winning streaks by increasing bet size following a win (while waiting out losing streaks).
Belowwe explain how Oscar’s Grind operates and why it does not really work in real life.
How Can Oscar’s Grind Operate?
Oscar’s Grind divides betting into”sessions” and”units” Every session starts with a one-unit bet and ends when the bettor has achieved a one-unit gain.
For most people, using real dollar amounts makes it a lot easier to understand.
Pretend that your”unit” is $100. All your sessions will begin with a $100 wager. It will end just once you’ve got a $100 profit.
For mathematical ease, pretend there is no juice when betting against the spread (“ATS”), and that winning a $100 ATS wager is going to result in a $100 gain. (Actually, it ends in a $90.91 profit together with the standard -110 likelihood in effect.)
In the event that you win your first bet of $100, you’ve attained the sought-after $100 profit along with a new session begins.
In the event you lose your initial $100 wager, Oscar’s Grind dictates which you continue to bet $100 (a.k.a. one unit) till you win a wager. When you (eventually) win a wager, the bet size doubles to $200. It remains $200 until :
You lose again, at which time it increases by another device (to $300), or
Gambling a lesser amount could potentially result in a $100 profit.
Again, using illustrations will make this simpler to understand.
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